Home Rules Help Monkee Says... (2006-05-03) |
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Blackbeard's Ghost by Joshua Moore
24kb Submitted by Joshua Moore, this character uses the Hitler's ghost boss from Spear Ressurection by AReyeP as a base body with recoloring and hand drawn details added to it. It has new attack and death frames. This is meant to replace the Angel of Death from SOD. The zip also contains ghost sprites which are made to replace the Angel of Death's fireballs. Designed for Joshua's project "The Pirates of Wolfenstein Sea.
Date added: 2005-03-03 |
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Bloo by Joshua Moore
28kb Submitted by Joshua Moore, this character is entirely hand drawn, and is based on the character from the cartoon "Foster's Home for Imaginary Friends". It's designed to replace any guard from Wolfenstein or SOD. Please give credit to Craig McCracken for the character idea and Joshua for the Wolf3D version if you use this character in your project.
Date added: 2005-02-16 |
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Boss Cass by Joshua Moore
26kb This character is hand drawn, and is based on the character by the same name from the "Ty the Tasmanian Tiger" game. He has two different phases, and is designed to replace Hitler and Mecha Hitler. Joshua plans to use him in his "Game Warz" TC. Please give credit to Joshua Moore if you use this character in your project.
Date added: 2005-03-17 |
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Cane Elemental by Joshua Moore
29kb This character uses the Pain Elemental from Doom II as a base, with the gun from the Mancubus enemy, also from Doom II. There are also parts from the Lost Episodes ghost, and many hand drawn details. Designed to replace rocket and chaingun using Wolfenstein bosses. Please give credit to Joshua Moore if you use this character in your project.
Date added: 2005-02-17 |
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Coppertail by Joshua Moore
23kb This boss is based on actual photographs of Joshua's cat, who goes by the same name. There are actually two "phases" to the boss, one who attacks from a chair, and another with just the cat. The attack and death frames were created by Joshua, and no cats were harmed in the creation of these sprites. Please give credit to Joshua Moore and Coppertail if you use these sprites in your project.
Date added: 2005-03-10 |
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Crash Bandicoot by Joshua Moore
14kb This character is based on the character by the same name from the Playstation "Crash Bandicoot" games. He is designed as a boss replacement, as he has only frontal frames, but technically could be used as a guard as well. Please give credit to Joshua Moore if you use this character in your project.
Date added: 2005-02-07 |
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Crash Bandicoot #2 by Joshua Moore
31kb This character is based on the character by the same name from the Playstation "Crash Bandicoot" games. He is designed as a guard replacement, and has frames from all angles. Please give credit to Joshua Moore if you use this character in your project.
Date added: 2005-03-11 |
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Dennis the Menace by Joshua Moore
19kb Submitted by Joshua Moore, this character is hand drawn, and is based on the character by the same name from the British comic book "The Beano". A "stink bomb" projectile sprite is also included in the zip. Please give credit to Joshua Moore if you use this character in your project.
Date added: 2005-02-24 |
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Donkey Kong by Josh
15kb This character's sprites are taken from the "Mario vs Donkey Kong" game, and have been converted to the Wolf3D format. Josh also added a gun to the character for the attack frames. Please give credit to Josh if you use this character in your project.
Date added: 2005-03-29 |
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Double Barrel Shotgun by Josh
11kb Submitted by "Josh", this is basically the double barrel shotgun from Doom II, converted into useable format for Wolf3D. Please give credit to Josh for extracting and converting the sprites and ID software for the original art if you use this weapon in your project.
Date added: 2005-02-14 |
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Submissions and comments: Majik Monkee Site design by: Adam Biser Version 1.12.4 |