Home
Rules
Help
Monkee Says...
(2006-05-03)

Top Downloads

Preview Description

Corridor 7 Aliens by Majik Monkee 454kb (Downloaded 1513 times)

This is a set of alien sprites from Corridor 7 I extracted and converted to Wolf colors for my cancelled project "Uranus Attacks". All of the characters are contained in a single zip file. The sprites have been taken straight out of my SOD VSWAP for the project, and the frames are numbered accordingly. Note that the characters shown on the bottom row in the preview are all in "boss format", and only have frontal, attacking, and dying frames. Please give credit to Capstone Software for the original art and Majik Monkee for extracting the frames if you use these in your project.
User rating: 3.5 (41 votes)
Categories: Aliens and Monsters, Bosses, Corridor 7, Guards
Date added: 2005-01-19

Doom Monster Pack #1 by Ian Summerfield 544kb (Downloaded 1503 times)

This is a set of Doom enemy sprites converted into Wolf3D format. Included in the zip are the following: Chaingun Commando, Cacodemon, Arch Vile, Brain Pod (arachnotron with no legs), Cyberdemon, Imp, Lost Soul, Mancubus, and Revenant. Please give credit to Ian Summerfield (Little Cherub) for converting these sprites if you use them in your project.
User rating: 3.3 (21 votes)
Categories: Aliens and Monsters, Doom, Guards
Date added: 2005-07-15

Alien Hulk by Majik Monkee 23kb (Downloaded 1366 times)

This character was taken from the PC game "Half Life" and converted to a useable Wolfenstein format. I've created my own firing animations, since there wasn't much to the originals. Designed to replace Hans and Trans type bosses. I originally converted this character for "Countdown to Chaos", though I'm not sure I'll complete the project now.
User rating: 4.1 (60 votes)
Categories: Aliens and Monsters, Bosses
Date added: 2005-02-28

Doom3 Monster Pack #1 by Ian Summerfield 73kb (Downloaded 1341 times)

This is a set of Doom 3 enemy sprites created using characters from Wolfenstein, Spear of Destiny, and Corridor 7. Included in the zip are the following: Dr. Betruger, Dr. Betruger form #2, and Doom 3 Hell knight. Please give credit to Ian Summerfield (Little Cherub) if you use these characters in your project.
User rating: 3.1 (18 votes)
Categories: Aliens and Monsters, Doom, Guards
Date added: 2005-07-15

Controlled Zombie by RGamesINC 56kb (Downloaded 1206 times)

This character uses elements of Mr Wolf's "hostage" sprite, with some parts from the slimer alien from the Corridor 7 aliens pack. It was designed for Minotauriii975's project: Location 88, and is mainly here for display. If you would like to use this character in your game, be sure to get permission from RGamesINC and MINOTAURiii975.
User rating: 3.4 (22 votes)
Categories: Aliens and Monsters, Guards
Date added: 2005-01-22

Chupacabra by Majik Monkee 30kb (Downloaded 1168 times)

Designed as a replacement for the Angel of Death, this is a cross between the original AOD and the Eniram boss from Corridor 7. Nothing spectacular, but not bad either. Currently appears in no projects.
User rating: 3.9 (26 votes)
Categories: Aliens and Monsters, Bosses
Date added: 2005-01-01

Jason by Mäx 43kb (Downloaded 1160 times)

This character appears to use Dr Schabbs as a base, but with extensive editing done to all of the frames. Designed to look like Jason from the "Friday the 13th" movies. There are actually two different versions of this character contained in the zip file. Currently appears in the TC "Sensenmann". Please give credit to Mäx if you use this character in your project.
User rating: 4.3 (30 votes)
Categories: Aliens and Monsters, Bosses, Movie Monsters, Males
Date added: 2005-01-01

Loper by Majik Monkee 26kb (Downloaded 1039 times)

This character is based on an enemy from "Return to Castle Wolfenstein". I used some parts of some Hexen and Heretic enemies and did a lot of editing to blend them together. Designed as a Hans type boss replacement, the zip includes frames of the creature walking on it's arms as well as leaping in case different kinds of movement are desired.
User rating: 3.5 (27 votes)
Categories: Aliens and Monsters, Bosses, RTCW
Date added: 2005-03-10

Commando Imp by Ian Summerfield 72kb (Downloaded 1021 times)

This characters use some elements of Doom and Doom II enemies with a lot of editing to resemble the enemy by the same name from Doom III. This is a less cartoony version of the character included in Ian's "Commando and Mancubus" set. Please give credit to Ian Summerfield if you would like to use these characters in your project.
User rating: 2.6 (18 votes)
Categories: Aliens and Monsters, Doom, Guards
Date added: 2005-02-07

Balrog by Majik Monkee 20kb (Downloaded 1018 times)

I invented the idea for this enemy and several others as a joke, and decided to turn it into an actual sprite set even though I didn't plan to use it. It's basically an Archville from Doom II with a Doom Lost Soul for a head. Useful for replacing shooting bosses or even guards if you don't mind them having front frames only.
User rating: 2.5 (29 votes)
Categories: Aliens and Monsters, Bosses, Doom
Date added: 2005-12-07


Submissions and comments: Majik Monkee
Site design by: Adam Biser
Version 1.12.4