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Home Rules Help Monkee Says... (2006-05-03) |
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Corridor 7 Aliens by Majik Monkee
454kbThis is a set of alien sprites from Corridor 7 I extracted and converted to Wolf colors for my cancelled project "Uranus Attacks". All of the characters are contained in a single zip file. The sprites have been taken straight out of my SOD VSWAP for the project, and the frames are numbered accordingly. Note that the characters shown on the bottom row in the preview are all in "boss format", and only have frontal, attacking, and dying frames. Please give credit to Capstone Software for the original art and Majik Monkee for extracting the frames if you use these in your project.
Date added: 2005-01-19 |
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ATV by Majik Monkee
32kbA cross between the Mecha-Hitler armor, the Robot from Lost Episodes, and a couple of regular guards from Wolfenstein. Designed to be sort of a mobile attack vehicle. Currently used in no TC's.
Date added: 2005-01-01 |
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Himmelpferd by Erick Bessant-Chavez
20kbEric sent me a frame with the design for this character, and I whipped up the rest of the animations for it. It appears to be a recolored Grau Adler body with rocket launchers, a Sumbarine Willie helmet, and some major decoration to the body and face. Give credit to Erick Bessant-Chavez if you use this character in your project. Currently appears in no TC projects.
Date added: 2005-01-01 |
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Jeep by Mr Wolf
15kbA modified truck front (wall) turned into an enemy jeep with a driving soldier. Created to replace the Mecha Hitler. Currently does not appear in any projects. Give credit to Mr Wolf if you use this character.
Date added: 2005-01-01 |
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Alien Hulk by Majik Monkee
23kbThis character was taken from the PC game "Half Life" and converted to a useable Wolfenstein format. I've created my own firing animations, since there wasn't much to the originals. Designed to replace Hans and Trans type bosses. I originally converted this character for "Countdown to Chaos", though I'm not sure I'll complete the project now.
Date added: 2005-02-28 |
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Destroyer Mutant by RGamesINC
22kbThis character appears to use some elements from what looks like the MAC Wolfenstein bosses, though I'm not completely sure. This set is well suited for replacing Hans and Trans type bosses. Please give credit to RGamesINC if you use this character in your project.
Date added: 2005-03-03 |
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Chaingunner by Majik Monkee
16kbA mix of the Lost Episodes SS guard, a Hitler ghost head, and a Hitler chaingun, with some major recoloration. The frames are designed to serve as a boss, but the character could be used as a standard enemy as well. A variation will appear in "Kreml 3D" by Martin.
Date added: 2005-01-01 |
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BOB by Majik Monkee
20kbDesigned to resemble those bulky, clunky looking robots from those really old sci-fi movies, I was trying to make something that looked like what a bipedal robot would look like if it were invented around the early post WWII era. BOB used to stand for something, but I can't remember what now. Designed with parts of the NME robot from the ROTT original art, and parts of the Grau Adler body from Spear Resurrection by AReyeP and MCS. Currently used in no TC's.
Date added: 2005-01-01 |
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Colonel Eisenhande by Bruno Déo Vergílio
24kbThis character uses General Fettgesicht as a base, with elements of Hans and Otto from Wolf3D as well. There has been some recoloring and other changes made as well, and it all blends together quite well to form a boss who attacks like Fatface or Barnacle Wilhelm. Please give credit to Bruno Déo Vergílio if you use this character in your project.
Date added: 2006-05-19 |
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Jason by Mäx
43kbThis character appears to use Dr Schabbs as a base, but with extensive editing done to all of the frames. Designed to look like Jason from the "Friday the 13th" movies. There are actually two different versions of this character contained in the zip file. Currently appears in the TC "Sensenmann". Please give credit to Mäx if you use this character in your project.
Date added: 2005-01-01 |
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Submissions and comments: Majik Monkee Site design by: Adam Biser Version 1.12.4 |
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