Home Rules Help Monkee Says... (2006-05-03) |
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Featured Short #1 by Majik Monkee
This is a short animated "flick" depicting the irrelevant irreverent adventures of me and my older brother. The other guy in the film is our former boss from work. The entire thing was done in MSpaint and animated with Gypsee Pro.
Date added: 2005-03-14 |
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Franze Gross by Spiritblade-Inc
This character is a touched up MacWolf sprite, with some recoloration done to it. Erick says it only took him about five minutes to create the frame for this character. Please give credit to Spiritblade-Inc if you use the idea for this character in your project.
Date added: 2005-03-14 |
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General Ivanns by Justin
39kb This character uses elements of many of the original Wolfenstein bosses, as well as some of the SOD bosses. He is designed to be a two phase boss, and has a normal phase and a zombie phase. Please note that the frames in the zip were submitted in GIF format and will need to be converted before use.
Date added: 2005-03-14 |
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Justin's Weapon Pickups by Justin
7kb This is a set of nine weapon pickups, all of which appear to be hand drawn and well done. The zip contains the following: Shotgun, Acid Rifle, Desert Eagle, Flame Thrower, M4, Mac11, Molotov Cocktail, Bazooka, and Winchester. Please give credit to Justin if you use these weapons in your project.
Date added: 2005-03-14 |
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Mario/Luigi Karts by Josh
40kb These characters are taken from the game "Mario Kart Super Circuit", and appear to be based on frames taken straight out of the game (though the attack and death frames were done by Josh). There are seperate zips for the two different characters included in the single zip. Please give credit to Josh if you use these characters in your project.
Date added: 2005-03-14 |
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Meg Griffin by Ian Summerfield
55kb This character uses is hand drawn, and is based on the character by the same name from the "Family Guy" TV show. There is a full set of frames included from all angles, so the character is well suited for replacing guards. Ian plans to use here in "Invasion of the Cartoons 2". Please give credit to Ian Summerfield if you use this character in your project.
Date added: 2005-03-14 |
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Pouncer by Joshua Moore
23kb This character was taken out of the virtual pets game "Catz1" and converted to Wolf3D format. Designed to replace the dog in Wolfenstein/SOD or the pink demon from Doom. Please give credit to the creator of the original graphics P.F Magic and Joshua Moore for converting them if you use this character in your project.
Date added: 2005-03-14 |
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Rusty Walrus by Ian Summerfield
13kb This character is hand drawn, and is based on the character by the same name from the "Crash Bandicoot" games. He is designed to replace Schabbs or Otto from Wolf3D. Ian created him to be used in "Invasion of the Cartoons 2". Please give credit to Ian Summerfield if you use this character in your project.
Date added: 2005-03-14 |
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The Crawling Spleen by Ian Summerfield
8kb This character is hand drawn, and is based on a horror movie monster from "The Angry Beavers" cartoon. It is actually best suited to replace Pac-Man ghosts or the ghosts from SOD, though it could be used as a guard. Please give credit to Ian Summerfield if you use this character in your project.
Date added: 2005-03-14 |
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Yumi by Ian Summerfield
52kb This character is hand drawn, and is based on the character by the same name from the "Hi Hi puffy Ami Yumi" TV show and Pop Rock Band. She is designed to replace just about any guard type from Wolf3D. Please give credit to Ian Summerfield if you use this character in your project.
Date added: 2005-03-14 |
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Submissions and comments: Majik Monkee Site design by: Adam Biser Version 1.12.4 |