Home Rules Help Monkee Says... (2006-05-03) |
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WLHack's Directional Sprites by WLHack
14kb This is a set of various different objects that are best suited for use as directional sprites (coding required, of course). Some of these look like modified sprites I've seen in other projects, while others I haven't seen used before. Please give credit to WLHack if you use these objects in your project.
Date added: 2006-05-19 |
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WLHack's Static Sprites by WLHack
13kb This is a set of various different objects that can be used to replace any sprites from the original Wolf3D or SOD. They range from slightly modified sprites from the original games to some I haven't seen used in projects before. Please give credit to WLHack if you use these objects in your project.
Date added: 2006-05-19 |
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Wolf3D Boss Ideas #1 by Ian Summerfield
13kb This is a set of boss concepts for Wolf3D designed by Ian Summerfield. They are based on original bosses from Wolfenstein, and one uses some elements from Doom. The names for the each character are also the names of their picture in the zip. Please give credit to Ian Summerfield (Little Cherub) if you use the ideas for these characters in your project.
Date added: 2005-07-15 |
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Wolfgang Eisenkreiger by Majik Monkee
This is another example of "realistic" type bosses over big, ugly scary looking ones. Based on the Hitler body, with a Submarine Willy helmet, and a lot of decorating and recoloring. Currently appears in "Operation: Letzterschutz".
Date added: 2005-01-01 |
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Wolf Pac by Richard Kelly
61kb Originally extracted from Pac-man by Bill Neisius and placed in a Wolf3d V1.0 shareware, Richard extracted the images using WolfEdit, then converted and enhanced them using Neopaint 3.0 for DOS. There are frames from all angles for use as a guard, but a couple of the frames could be used also as a Pac-man ghost replacement.
Date added: 2005-02-09 |
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Wolverine by RGamesINC
Uses parts from several character,s mainly Hans and one of the alien bosses from Corridor 7. Obviously edited quite well and recoloured. If you use this design in your project. Please give RGamesINC credit.
Date added: 2005-05-17 |
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WW2 Japanese Officer by The Man Who Knows
133kb This character is based on the officer from Wolfenstein, but his uniform has been edited to look more like that of a Japanese WW2 officer instead of a Nazi. Please give credit to The Man Who Knows if you use this guard in your project.
Date added: 2005-01-24 |
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WW2 Japanese Soldier by The Man Who Knows
122kb This character is based on the brown guard from Wolfenstein, but his uniform has been edited to look more like that of a Japanese WW2 soldier instead of a Nazi. Please give credit to The Man Who Knows if you use this guard in your project.
Date added: 2005-01-24 |
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Yumi by Ian Summerfield
52kb This character is hand drawn, and is based on the character by the same name from the "Hi Hi puffy Ami Yumi" TV show and Pop Rock Band. She is designed to replace just about any guard type from Wolf3D. Please give credit to Ian Summerfield if you use this character in your project.
Date added: 2005-03-14 |
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Yves B by Spiritblade-Inc
This character is a Swiss guardian based on Hans Grosse from the original Wolfenstein. The idea to make a Swiss boss was inspired by a friend with the same name as the boss. Please give credit to Spiritblade-Inc if you use the design for this character in your project. Currently appears in no TC projects.
Date added: 2005-01-01 |
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Submissions and comments: Majik Monkee Site design by: Adam Biser Version 1.12.4 |