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Home Rules Help Monkee Says... (2006-05-03) |
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Alien Armor by MINOTAURiii975
![]() This character uses the Mecha Hitler armor as a base, with a head and arms I've not seen used elsewhere before (though it doesn't appear to be hand drawn). Best suited for replacing Hans and Trans type bosses. Please give credit to MINOTAURiii975 if you use this character in your project.
Date added: 2005-03-02 |
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Alien Hulk by Majik Monkee
![]() This character was taken from the PC game "Half Life" and converted to a useable Wolfenstein format. I've created my own firing animations, since there wasn't much to the originals. Designed to replace Hans and Trans type bosses. I originally converted this character for "Countdown to Chaos", though I'm not sure I'll complete the project now.
Date added: 2005-02-28 |
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Ancient Naga by Cyberatog
![]() This character uses elements from characters from Hexen/Heretic, blended together with a lot of editing. It is being used in a classified project by Cyberatog. Please give credit to Cyberatog if you would like to use this character in your project.
Date added: 2005-01-01 |
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Assassain by Majik Monkee
![]() I noticed that most of the female bosses in Wolfenstein are huge, ugly Gretel Grosse clones, and thought I would take a crack at making one slightly different. She is still based on Gretel, but somewhat smaller, with some major modifications and recoloration. Currently used in no projects.
Date added: 2005-01-01 |
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ATV by Majik Monkee
![]() A cross between the Mecha-Hitler armor, the Robot from Lost Episodes, and a couple of regular guards from Wolfenstein. Designed to be sort of a mobile attack vehicle. Currently used in no TC's.
Date added: 2005-01-01 |
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Balrog by Majik Monkee
![]() I invented the idea for this enemy and several others as a joke, and decided to turn it into an actual sprite set even though I didn't plan to use it. It's basically an Archville from Doom II with a Doom Lost Soul for a head. Useful for replacing shooting bosses or even guards if you don't mind them having front frames only.
Date added: 2005-12-07 |
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Blackbeard's Ghost by Joshua Moore
![]() Submitted by Joshua Moore, this character uses the Hitler's ghost boss from Spear Ressurection by AReyeP as a base body with recoloring and hand drawn details added to it. It has new attack and death frames. This is meant to replace the Angel of Death from SOD. The zip also contains ghost sprites which are made to replace the Angel of Death's fireballs. Designed for Joshua's project "The Pirates of Wolfenstein Sea.
Date added: 2005-03-03 |
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BOB by Majik Monkee
![]() Designed to resemble those bulky, clunky looking robots from those really old sci-fi movies, I was trying to make something that looked like what a bipedal robot would look like if it were invented around the early post WWII era. BOB used to stand for something, but I can't remember what now. Designed with parts of the NME robot from the ROTT original art, and parts of the Grau Adler body from Spear Resurrection by AReyeP and MCS. Currently used in no TC's.
Date added: 2005-01-01 |
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Boss Cass by Joshua Moore
![]() This character is hand drawn, and is based on the character by the same name from the "Ty the Tasmanian Tiger" game. He has two different phases, and is designed to replace Hitler and Mecha Hitler. Joshua plans to use him in his "Game Warz" TC. Please give credit to Joshua Moore if you use this character in your project.
Date added: 2005-03-17 |
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Brio Hulk by Ian Summerfield
![]() This character is hand drawn, and is based on the character by the same name from the "Crash Bandicoot" games. He's designed to replace Death Knight or other SOD type bosses, though there are no projectiles included in the zip. Please give credit to Ian Summerfield if you use this character in your project.
Date added: 2005-03-09 |
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Submissions and comments: Majik Monkee Site design by: Adam Biser Version 1.12.4 ![]() |