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Home Rules Help Monkee Says... (2006-05-03) |
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Preview | Description | ||
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Ami by Ian Summerfield
![]() This character is hand drawn, and is based on the character by the same name from the "Hi Hi puffy Ami Yumi" TV show and Pop Rock Band. She is designed to replace guards of just about any type from Wolf3D. Please give credit to Ian Summerfield if you use this character in your project.
Date added: 2005-06-02 |
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Bloo by Joshua Moore
![]() Submitted by Joshua Moore, this character is entirely hand drawn, and is based on the character from the cartoon "Foster's Home for Imaginary Friends". It's designed to replace any guard from Wolfenstein or SOD. Please give credit to Craig McCracken for the character idea and Joshua for the Wolf3D version if you use this character in your project.
Date added: 2005-02-16 |
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Boss Cass by Joshua Moore
![]() This character is hand drawn, and is based on the character by the same name from the "Ty the Tasmanian Tiger" game. He has two different phases, and is designed to replace Hitler and Mecha Hitler. Joshua plans to use him in his "Game Warz" TC. Please give credit to Joshua Moore if you use this character in your project.
Date added: 2005-03-17 |
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Brio Hulk by Ian Summerfield
![]() This character is hand drawn, and is based on the character by the same name from the "Crash Bandicoot" games. He's designed to replace Death Knight or other SOD type bosses, though there are no projectiles included in the zip. Please give credit to Ian Summerfield if you use this character in your project.
Date added: 2005-03-09 |
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Brio Hulk 2 by Ian Summerfield
![]() This character is hand drawn, and is based on the character by the same name from the "Crash Bandicoot" games. He's designed to replace Mancubus from Doom II, though he can also be used as a replacement for Wolf3D and SOD guards. Please give credit to Ian Summerfield if you use this character in your project.
Date added: 2005-06-02 |
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Cartoon Creatures by Majik Monkee
![]() I was surfing the web, and I came across some sprite sheets with some characters from a game called "Don't Pull" (kind of a dumb name for a game if you ask me). The characters were so "cutesy" that I couldn't resist converting them to Wolf format to be subjected to mod style mayhem. Note that there are forward, backward, and side walking frames, but none in between. Most of the frames are straight conversions, though the Dino's attack and death were mostly my creation. Thanks to "ACE_Spark" for the original sprite sheets .
Date added: 2005-10-31 |
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Cartoon Fatface by MINOTAURiii975
![]() This character uses General Fatface from Wolf3D as a base, only his coloration has been changed to give him more of a cartoonish appearance. All of the original (edited) frames for the character are included in the zip.
Date added: 2005-03-08 |
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Cartoon Gore by Ian Summerfield
![]() This is a set of splatter frames for use in creating "deaths" for cartoon enemies. The frames alone can't be used as an enemy replacement, but they can be used to design a new cartoon character. Please give credit to Ian Summerfield (aka Little Cherub) if you use these sprites in your project.
Date added: 2005-12-01 |
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Cosmo by Ian Summerfield
![]() This character is based on the character by the same name from the "Fairly Odd Parents" show. He is best suited for replacing ghosts in Wolf3D and SOD, though he could also be used as an enemy (though his frames aren't designed for that). Please give credit to Ian Summefield if you use this character in your project.
Date added: 2005-02-17 |
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Crash Bandicoot by Joshua Moore
![]() This character is based on the character by the same name from the Playstation "Crash Bandicoot" games. He is designed as a boss replacement, as he has only frontal frames, but technically could be used as a guard as well. Please give credit to Joshua Moore if you use this character in your project.
Date added: 2005-02-07 |
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Submissions and comments: Majik Monkee Site design by: Adam Biser Version 1.12.4 ![]() |