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Home Rules Help Monkee Says... (2006-05-03) |
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Conner94's Rott Set by Conner94
![]() These are weapons that were designed as part of the original "Rise of the Triad" concept art, but were never used. There is a machine gun, chaingun, rocket launcher, and some weapon and health pickups included in the zip. Please give credit to Conner94 if you use these weapons in your project.
Date added: 2005-01-01 |
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Gun Droid by The Great Wasabi
![]() Designed using the frames from the ROTT original specs artwork, this character was actually done by "The Great Wasabi". It appears in his TC, "Dead World Rising 2" as the UAC Droid. I have removed the UAC logo from the frames included in the zip for download here. A text file written by The Great Wasabi is included with the zip, and remember to give him credit if you use this character in your project.
Date added: 2005-01-01 |
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Heinrich Krist by Majik Monkee
![]() I think that's this guy's name...I'm not sure. I've never seen the original in the finished Rise of the Triad. The frames included here are the ones I used for Emmet Von Braun in "Operation: Letzterschutz", so there are frames with him attacking with a missile launcher, even though I think he was intended to shoot with his chair (it didn't look right replacing Otto Giftmacher). Currently appears in "Operation: Letzterschutz".
Date added: 2005-01-01 |
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Monk #1 by Majik Monkee
![]() This guy is kind of wierd. It's some kind of monk that had one frame completed for it. I took the liberty of spreading it's arms out, and basing it's movements etc on the Hitler ghost from original Wolfenstein. He's designed to shoot projectiles from his eyes (or mouth). Currently not used in any projects.
Date added: 2005-01-01 |
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Monk #2 by Majik Monkee
![]() Similar to the original frame of the first monk, there was also this skeleton looking monk guy. In the original art, you could see his hands and feet, but it looked dumb when I tried to make them visible with him floating. Basically the same as the first monk, with some noticeable differences in the head.
Date added: 2005-01-01 |
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NME by Majik Monkee
![]() I think that's what this robot is called...I'm not sure. I've never seen the original in the finished Rise of the Triad, so I just added some rolling, shooting, and exploding animations to the concept art. Currently appears in no TC projects.
Date added: 2005-01-01 |
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NME #2 by Justin
![]() Submitted by "Justin", this character uses the upper segment of the NME robot from the ROTT original artwork, but with editing to make it a floating enemy with hidden guns (it can be used with the first NME sprite set to form a two-phase Hitler type boss). Please give credit to Justin if you use this character in your project. Currently appears in no TC projects.
Date added: 2005-01-01 |
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Officer #1 by Majik Monkee
![]() Taken from a single frame picture of an officer wearing a trenchcoat with a Triad armband. The actual frames are based around the original officer from Wolfenstein, though the final differences are considerable. Currently appears in "Operation: Letzterschutz". Now available for download.
Date added: 2005-01-01 |
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SS Soldier #1 by Majik Monkee
![]() I don't actually know if this guy is supposed to be an SS or not, but that's what he reminds me of. I based the movement frames I created heavily on the "Lost Episodes" SS, with a lot of cutting, pasting, and redrawing of the frames. Originally designed for the now cancelled "Hund3: The Final Frontier".
Date added: 2005-01-01 |
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SS Soldier #2 by Majik Monkee
![]() Once again, I'm not sure what this guy was originally supposed to be, but I based his frames on those of a "Lost Episodes" SS. There are minor differences between my basic design, and the original art, but they are also very similar. Currently not used in any projects.
Date added: 2005-01-01 |
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