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Deconstructor:
A metal abomination that has a mask of flesh over his upper body, the Deconstructor was created for smashing walls. It's metal makes it near indestructable; the flesh is just a decoy target.
 
The Eye of the Beholder:
A mythical seeker drone that is a segment of a shattered god, making it unable to be destroyed. It carries with it the intense heat of a god's perspiration from all the moving, making it deadly to touch.
 
Mite:
This is semi-populator's mite. The original concept before I went on to make the actual Populator and gave up on the walking frames. Just annoying little gits. No specific reason to why they can't be killed.
 
Shade:
My boredness at it's worst. I just went ahead and started making a jack-o-lantern wall for a secret project, and all I came up with was the face. Not even illuminated. Soooooo it is now some strange demon/shadow/death/thing that bullets just fly through. Like I said, my boredness at it's worst.

 
RGamesINC

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